Pokémon Black and White, which came a generation before and are generally considered by fans as some of the best games in the series, and follow-ups Pokémon Sun and Moon actually have a much harder time dealing with linearity. As a large city, Lumiose served as the focal point of a "pinwheel design," which helped keep progression in X and Y fresh by visually indicating new areas for players to explore inside and outside of the city. While the story will tell and point you in the exact direction you need to go frequently (I'll go more into that later), it does reward exploration with unique Pokémon and side activities, especially in places like Lumiose City. Of course, not all towns were created equally, and there is a surprisingly long gap between the first and second badges, but I really enjoyed the European vibe that Kalos gives off.Īs for linearity complaints, this has been a broader issue that the series has tackled as it has progressed, and it actually isn't as bad in Pokémon X and Y as in some other recent titles. While cities and towns in Pokémon X and Y may not be as flashy as in some other titles, I still found most of them to have their own unique identities. From the interesting architecture of Aquacorde Town to the medieval feel of Camphrier Town or the Paris-inspired vastness of Lumiose City, pretty much every town in the game was memorable to me in its own right. While this was a welcomed change, many still found the region bland and linear. While Generations I-IV all had regions based on Japan and Generation V's Unova was based around New York, a city within a country where Pokémon is massive, the developers opted to base Kalos on France. The region that Pokémon X and Y take place in, Kalos, was quite different than anything that had come before it. That being said, Pokémon X and Y are some of my favorites in the series, so I wanted to analyze some of the common criticisms leveled at the titles in defense of the games, and show that they may not actually be as bad as you may currently perceive.Ĭomplaint #1: Kalos is a Bland and Boring Region That being said, as time passed, that excitement interestingly transformed into disappointment for many, and they are now considered the weakest mainline titles by many of the series' fans. They reviewed well and the community seemed to latch onto the titles just as they did with past generations. Then, the exciting announcements kept piling on, with the new Fairy type and the introduction of Mega Evolutions making the biggest splash of all.Īll eyes were locked onto Pokémon X and Y when they released, and at first, people seemed to really like the games. While Pokémon Coliseum and XD Gale of Darkness are good in their own right, they didn't feature the series' mainline mechanics, so this was really our first true look at what a traditional Pokémon game could be like in 3D. The entire community was almost just as excited as we were before release as well. We were immediately elated and excited, following every bit of news we could find on the topic.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |